Advanced Graphics Lab at Intel


Ingo Wald

Bio

Ingo Wald is a Research Scientist at the Advanced Graphics Lab at Intel Corp. After receiving his PhD in engineering from Saarland University, Germany, he first did a one-year Post-Doc at the Max-Planck Institute for Informatics in Saarbruecken, Germany. He then joined the Scientific Computing and Imaging Institute at the University of Utah, where he eventually became a Research Assistant Professor at the School of Computing. In late 2007, Ingo left the University of Utah to join Intel Corp as a Research Scientist. Ingo’s research interest revolve around all aspects of ray tracing and lighting simulation, realtime graphics, parallel computing, and general visual/high-performance computing. Overall, Ingo has published more than 40 papers, has organized the first conference on realtime ray tracing, and has received numerous prizes and awards for his work.

External Link

http://www.sci.utah.edu/~wald

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